12/29/2023 0 Comments Trove modsIf you would rather to take the road less traveled, try and use complimentary, compound, and traid colors. The best way to start coloring a weapon is to use the biome colors listed here. Too many floating elements can be distracting and weaken the design. It has to make sense in the overarching design. A lot of it comes on a case by case basis. Diagonals also contradict Trove's art style.Īs a general rule you should shy away from any floating voxels that mimic particle effects as a start, especially now with radiant auras. Placement of attachment points can make or break balance.Ĭorner connection is bad, mmkay? They can easily lead to very fragile looking items. If the top half is huge, there should be some balancing element on the other side. The second area would be a more literal sense of balance. In addition, if it is too big you can run into clipping issues. Your creation’s size should compliment the player model, not overtake it. Shape noise and repetition should be avoided as well.īalance comes into play in two ways. When creating something resembling an animal or skull, you should absolutely look at references from the game and make them match as close as possible. Trove art style calls for strong square/cubic shapes in contrast to organic shapes. The main thing to remember is “less is more.” Over designing can be a common occurrence in this area, but no worries! We are here to help you. Now that you have a foundation for your creation you need to make sure that the model itself is as polished as it can be to fit within Trove’s art style. A past item’s design should not be used as an excuse for breaking current art style rules.If you don’t have in-game and in-editor shots/Troxel, your thread should not be in the needs review status.To keep up to date with current creation news, check out Trove Creations Digest.If we say “What am I looking at?” you probably need to make your model less abstract. Your creation should instantly be recognizable. Have a solid concept behind what you’re making. ![]() Creations that allude to popular culture (Anime, Video Games, TV Shows, etc.) should be changed in a way to fit into the Trove universe.As long as the creation relates to Trove in some way it’s good. Biome relation is recommended, but not needed.Check Trovesaurus to make sure your item idea was not made already.Here is a link to our creation priorities (Pick something high priority.).Helmets, costumes, mounts (Send those to the mod forums.Direct recreations from other Intellectual Properties (Sword Art Online).Hats that aren’t hats (If it could be a cornerstone item, It shouldn’t be a hat.).
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